blackman

Apply a blackman window

Syntax

y = blackman ( x,alpha )
y = x.blackman ( alpha )

Inputs

ArgumentTypeDescriptionUnit
xaudio or vectorSignal to apply the windowing ton/a
alphascalarα-

Outputs / Return Value

Examples

blackman(ones(128),.4) or ones(128).blackman(.16): 128-pt blackman window with α=.16
blackman(dc(100)) or dc(100).blackman(.16): 100-ms blackman window α=.16
blackman(tone(500,100)) or tone(500,100).blackman(.16): blackman window α=.16 applied to a 500-Hz, 100-ms tone

See Also

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